![]() ![]() Many exaggerate how much of RE2 is in RE3, but if they're going to reimagine Raccoon City doing both around the same time helps. ![]() The title was conceived partially because RE2 REmake was happening, and that would leave RE3 as the only mainline RE game without an easily portable version for future-proofing (while they don't do much with it, Code Veronica does have an MT Frameworks version), plus developing both around the same frame of time had more benefits than if they chose to remake RE3 down the line. RE3's original director (who's currently a freelancer) was invited to direct the project but ended up declining, but I'm aware people at Capcom and him met multiple times and the direction for the RE3 Remake was talked about before it was greenlit, they only greenlit it when they had picked a direction to go with it and it was ready to start development. RE3 was greenlit and started development a few months after RE7 came out in 2017, but it was in the talks and planning during 2016 while RE7 was still being worked on.
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